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Alt-Controller Games

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My Echo is a simulation of an echoy mountain. Created during the pandemic, this work attempts to capture the experience of being alone in nature and being comfortable with your own voice. Feeling small and insignificant, one shouts into the void, hoping for a response from the unknown.

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A two-player game where players act as movers who need to collaboratively carry a mattress to their new apartment. I co-designed the player controller, designed the level, and blocked out the level geometry.

A 2-player voice-recognition game about a virus transmitting itself to a human heart before the white blood cell catches it. Players move by shouting into the microphone "I HATE YOU" or "BEST GAME EVER". I co-designed the concept and blocked out the level using existing models

Interactive Installations

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Red Yellow Blue

2018, Interactive Immersive Installation

 

This piece consists of three virtual scenes displayed in VR headsets placed in three separate spaces within the exhibition room. In each scene, the viewer is placed in specific locations--public bathroom, children's park, and hotel room, with a child. The seemingly childish and innocent but subtly eerie and sexual scenes confronts viewer to make an association usually perceived as shameful and prohibited--that of children with sexuality. 

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Robot Revolt
-An Escape Room

A Turing Test Escape the Room with roles for 4 players and an ending that requires the players to prove their humanity through empathy. A 7-person project for a class. 

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Hit & Run

2018, Interactive Installation


A two-player racing game in which players smash their paintings repeatedly to move their avatar and reach the finish line on the other side of the screen. By transforming viewers into players, this piece is an attempt to question the pre-existing notion of art and challenge the “proper” way of treating an artwork.

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